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Jun 14, 2022
In Welcome to the Forum
Next, I will use the framework of the experience map and relational model and populate the user data from the first part for design thinking and preliminary conclusions. 1. Build a User Journey Map I'm trying to build an experience map model with the theme of "Browsing executive email list a Half-Dimensional Day". The way the User Journey Map is constructed, as I understand it, is somewhat similar to Affinity Map, which is a way of structuring user data. Affinity map organizes user executive email list data into sub-headings, which may not have strong correlations; experience map organizes user data according to a certain logic (time, cause and effect...) The correlation relationship is relatively strong, so it can reveal richer user insights (Insights), including emotional experience (Emotions), pain points (Pain points) executive email list and opportunity points (Oppertunities) and so on. At the same time, there should be more than one experience map in the actual project. The ideal situation should be that different groups of designers should create multiple sets of experience maps according to different themes and research goals; then, according to the observation results and details in each set of experience maps The executive email list differences are sorted out into more detailed and rich groups, combined with design goals, and integrated into the user's life story and our goal design activities. By building an experience map, I came to some initial conclusions: The activities we describe can be roughly categorized into three locations: external environment (website, forum, class, other apps…), half-dimensional apps, and IM tools (QQ, WeChat…). According to the description of user data collected so far, most of these activities occur when users are bored, when they are not going to school, between classes, and in spare time in the morning, noon and evening, and the overall time environment is executive email list fragmented. In a short period of time, users will pay more attention to their favorite content, comments and messages of other users; in a long time, they will create works (write articles) and browse more different types of content. Users most often use mobile phones for these activities. We can solve the limitations of the device by saving the user's favorite content in the application, such as saving the user's favorite pictures in the cloud, so that when the user changes devices, they only need to log in to the same executive email list account. Saved content can be viewed. From the creator's point of view, the number of likes, comments, followers and other users' sentiments of support motivate the creators to continue creating content.
Next, I Will Use the Executive Email List content media
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